AI Insights · Timothy · April 2022
Performance of Top 5 First Person Games Apps on Unified Platform in Ghana in Q1 2022
The first quarter of 2022 saw varied performance trends for the top 5 first-person games in Ghana, with notable fluctuations in downloads, revenue, and active users.
The first quarter of 2022 provided an intriguing look at the performance of the top 5 first-person games on a unified platform in Ghana. Data sourced from Sensor Tower reveals various trends in downloads, revenue, and active users across these popular apps.
DEAD TARGET: FPS Zombie Games by VNG Game Studios experienced a decline in weekly downloads, starting from approximately 5.3K at the end of December 2021 and dropping to around 2.7K by the end of March 2022. Weekly revenue for the game also showed a downward trend, beginning at $77 and falling to $30. Active users saw a similar decline, from about 24.5K to just under 20K over the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios had varied weekly downloads, peaking at around 3.9K in the first week of January before tapering off to approximately 2.5K by the end of March. Revenue saw a significant drop from $96 to $56 by the end of the quarter. Active user counts started at 25.2K, rising to 28.3K in mid-January, and then gradually declined to 23.7K.
Traffic Rider by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. showed a notable fluctuation in weekly downloads, starting at 2.5K and peaking at 3.9K in mid-January, before returning to around 2.5K by the end of March. Revenue remained relatively low, ranging between $1 to $11 throughout the quarter. Active users started at 25.7K, peaked at 32.2K in mid-January, and then stabilized around 29.2K by the end of March.
Racing Fever: Moto from Gameguru saw its weekly downloads fluctuate, starting at 2.6K and peaking at 3.9K in early January, before settling at around 2.4K by the end of March. The game had minimal revenue, with only a few weeks registering small amounts. Active users increased from 8.8K at the end of December to a peak of 11.6K in early January, then stabilized around 9.8K by the end of the quarter.
Racing in Car 2 by Caner Kara had stable weekly downloads, starting at 2.8K and maintaining around 2.2K to 2.9K throughout the quarter. Revenue remained low, with a few weeks showing minimal earnings. Active users saw a slight decline from 15.5K at the end of December to 13.3K by the end of March.
These insights reflect the dynamic nature of the gaming market in Ghana. For more detailed analytics and trends, visit Sensor Tower.